Winter Siege

 
 
Concept Art by Maddie Saxon

Concept Art by Maddie Saxon

To the right, there’s a complete breakdown of the project. I’ve also further broken down my process to build the knight below. This was my first ever completed humanoid sculpt and a big challenge. I learned a lot with this project, not only about improving my skills in Zbrush, but also stepping outside my comfort zone to take on a big challenge.

 

For this collaborative project with my classmates, I created a villainous knight character to stand on a cliff-side in a cg integrated shot. This project took place in a difficult time, as right after starting it our team learned we would be online for spring quarter due to Covid. Nevertheless, we pulled it all together and completed a project I am very proud to be a part of.

 

stage 1

 
KNIGHTBOD4.JPG
KNIGHTBOD3.JPG

I started by blocking out the anatomy. I made it somewhat simple because I knew I later needed to remove and smooth out the detail to match the concept art.

 
 
muscle.JPG
 

In another one of my classes I was working on an ecorche project where I modeled around 50+ muscles on a skeleton. The work I did in that class was great practice for the knight’s anatomy.


Stage 2 - experimenting with new techniques

kneepad.jpg
kneepadsho.JPG

For the kneepads I was able to utilize a technique I found from Carl Forsberg on Artstation. I made an alpha in Photoshop to do this.


stage 3+4

 
knight3.JPG
knight13.JPG
knight2.JPG
knight12.JPG
 

stage 5- RE-TOPOLOGY

knightwireframeturnedit.jpg
retopokni.JPG
 
EmilyIrishTopologySample.JPG
knightnewcliff.jpg